I'M RILEY HUNT
It's great to meet you!
Feel free to take a look around.
Writer, Designer, Researcher
Empathy and efficiency intersect in excellent design choices.
I have been a teacher, game developer, and market researcher.
In every team, I provide a keen practical sense, a good sense of humor, and a willingness to listen.
I have a passion for creating user experiences that fit our fast-paced lives.
My storytelling and teaching expertise bring a unique perspective to every project.
MY BEST WORK
Here’s an overview of what the Handshake app does:
Business owners use the app to pay freelancers and track the progress of hours worked (paying and tracking).
Freelancers use the app to bill business owners and report progress on a paid project (billing and tracking).
The app is “shared” by these two user types.
Each user type has a view of one side of the app: one for billing and the other for paying.
Freelancers are the primary users. They report billable hours and request payment.
Small business owners are the secondary users.
They can approve hours and send payments to the freelancer.
The app must guide freelancers and clients through creating jobs, inputting hours, and sending payments. The original design lacked a human-sounding voice and confused the user during critical decision points. The microcopy needed to be clear about tasks, reduce stress, and provide guidance for common issues in freelance work.
(Edits are in magenta)
User research says freelancers want a simple method to submit hours and request payment. They want clarity and guidance around payment requests and budget proposals. If a conflict occurs, they want options and guidance.
The clients would like a simple method to manage payments and track their freelancer’s work. For the client, the goal is to reduce unnecessary communication. They want to see a project’s progress at a glance. They should receive reminders of late payments and upcoming milestones.
The content was rewritten to have a consistent voice and tone. The users should be confident they can rely on the app for their business.
Tooltips added guidance to high-stress points in the flow. Payments and budget proposals were all tweaked to reduce friction and relieve anxiety.
Thoughtful: Handshake values communication and people’s feelings.
“If you change a milestone, be sure to send Tom a heads-up first.”
Focused: Handshake concentrates on making sure work gets done. Freelancers need to receive timely payment. Clients need to be up to date on progress. Both sides stay satisfied with their business arrangement.
“Let’s get you paid! Double-check your hours and pay rate and put in notes when necessary.”
Savvy: Handshake knows a thing or two about keeping freelance work hassle-free.
“Payment request waiting. It's good to approve payments by the end of the workweek, but sooner is always better.”
The microcopy evolved to be more savvy, empathetic, and efficient.
The freelancer dashboard improved with the addition of an inbox in the navbar. Submitting hours included options to add additional costs, notes, and a weekly view.
The budget proposal and approval process became more transparent. Both users better understand what the other side sees, what to expect, and when.
I was part of a two-person team that catered to a variety of domestic and international clients.
Our surveys leveraged qualitative and quantitative research to uncover hidden biases and attitudes.
We helped clients to better understand their customer's emotional responses to their products.
MY RESPONSIBILITIES INCLUDED:
Writing and editing survey text.
Coding survey logic to simplify key interactions and provide survey branches.
Using translation matrices to convert our surveys to Italian, French, and Cantonese.
Creating data visualizations of our findings in Excel.
Using mail merges to send each user individual links and personalized information.
HYGIENE WITH CHHOTA BHEEM
Hygiene with Chhota Bheem is a play-based curriculum encouraging handwashing with soap and toilet use for
children ages 7 - 11.
Hygiene with Chhota Bheem reached almost 20,000 children in India.
It trained more than 1,000 teachers, community health workers, and nurses.
The program makes a difference in more than 80 governmental and non-governmental organizations.
This intervention received the International Society for Neglected Tropical Diseases Gaming Award in 2018.
I was part of a small team that started in the research phase and moved into the design and development phases.
Before development began, we researched the mobile usage statistics of our key demographics. Synthesizing data from a variety of sources, I presented my findings weekly. These insights led to a physical education curriculum and a digital game.
I wrote the first draft of the screenplay for this promotional video. The video balances the playful tone of the game and the severity of the problem it addresses. This presentation advocated for our unique approach to investors and our clients.
HYGIENE WITH CHHOTA BHEEM
STORY 1: RISE OF THE GERM WIZARD (ENGLISH)
I took the initiative by editing the video narratives into a screenplay format. The included animation cues, grammar, and improved clarity were essential for the animation. This saved a great deal of money and time in the animation process.